
PROJECT MEGAPOP
You are a god. A small one.
PROJECT MEGAPOP is a pixel-art god game in the spirit of Populous and Mega-lo-Mania. You don't command units or place buildings. Your followers farm, mine, research, build, trade, migrate and fight on their own. You shape the land beneath them, set their priorities, and spend their worship on miracles and disasters.
Guide them from the first campfire to the atomic age and beyond, while rival gods do the same with theirs.
Features
- Sculpt a living world. Raise mountains, dig lakes, dam rivers. Raise land to stop an invasion and you may divert a river into your own city.
- The people are the economy. Every adult is a farmer, miner, researcher, soldier or settler. A war economy visibly starves research.
- Civilization is local. 47 technologies across 5 eras, from Primitive to Post-Human. Knowledge spreads town to town by road, trade, migration and conquest.
- 33 miracles and disasters: lightning, floods, plagues, earthquakes, firestorms, meteors, EMP, time dilation, reality rifts.
- Rival gods with their own civilizations and personalities. Trade, truces, tribute, coalitions, espionage and betrayal.
- Armies, fleets, naval landings and air raids. Nuclear weapons leave permanent scars; missile shields and EMP exist to argue with them.
- A 7-world campaign, from The Cradle to The Last Congregation, plus free-play skirmish.
- Playable in English and Italian.
Requirements
The game runs on WebGPU: Chrome or Edge recommended on desktop. Firefox supports WebGPU only on Windows for now. Mouse and keyboard; not designed for phones.
Full manual (PDF): Megapop Manual
This browser build is single-player. Multiplayer for up to 4 gods is in the download at waldtier.com/games.
Support
Megapop is free. If it gave you a good evening, a small donation keeps the next game coming.
I also write hard science fiction as D. B. Waldtier. The Consent Engines saga starts with Songs on Rocks.
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PROJECT MEGAPOP by dbx — https://waldtier.com. Licensed CC BY-NC-SA 4.0. Inspired by Populous (Bullfrog, 1989) and Mega-lo-Mania (Sensible Software, 1991); not affiliated with either.
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | waldtier |
| Genre | Strategy, Simulation |
| Tags | Amiga, civilization, god-game, Isometric, Pixel Art, Real time strategy, Retro, Sandbox, Singleplayer |
| AI Disclosure | AI Assisted, Code |






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